Recent content by gusztavj

  1. G

    Degenerate index buffer and vertex buffer issue

    Hi, I've just seen a couple of warnings in the log that I haven't noticed before. Yet they could there, I'm now trying to figure out why FPS on my mobile RTX2060 drops below 10 no matter of resolution (from 1920x1080 to 2560x1080), and watching the logs, I run to these, about spline objects of...
  2. G

    Narrow TurfFX?

    Guys, I could not look up this info. Can you have a narrow TurfFX effect? I think they look best close to the cam, like trackside grass. I want to add TurfFX next to the external rails of a pair of tracks, with no grasses between the rails of a track. Probably some grass could be displayed...
  3. G

    Custom filters and picklists lost

    Guys, when I upgraded to Trainz Plus Beta for S20, all my custom filters and picklists have been lost, even though I used the same local data folder. I'm talking about dozens of carefully compiled items, some containing dozens of conditions. Is there a way to retrieve them?
  4. G

    PBR-based asset messy with Ultra shader level

    Hi Guys, I'm working hard on my assets in a Blender + Substance combo. The results look damn good in Blender, Substance Painter and AutoDesk FBX Viewer. They also look good in Trainz when Shader is set to Standard level. However when I switch to Ultra level, things get messy, and I can't even...
Back
Top