Recent content by Davie_UCF

  1. D

    Observation on why Trainz often feels like a model railway still...Camera perspective

    For years and years I have struggled to figure out why Trainz often looks less realistic than the other sims. With Trainz 2019, the lighting and other graphical additions do really give a sense of realism but in some cases it still looks like a model, as if the locos aren't as big as they should...
  2. D

    Hot Tip! Making realistic catch/trap points with pro-track using layers.

    Hey guys. I like putting catch points in realistic locations on my routes, at the end of sidings or loops, just incase of runaway trains. It also helps with interlocking towers as you can have two paths, with one to the catch point for shunting (with a limit of shunt sign). However it's hard...
  3. D

    Are there any 15inch locomotives and rolling stock?

    I'm after some 15inch narrow gauge stock for a route but my DLS searches have all failed! Any ideas? David
  4. D

    Should payware have bugs?! S&C 9F windows are glitchy.

    Bit mad when you decide you're enjoying trainz 19 and want to support the company buying a pack you already had for TS19 then realise it's worse in this version... What is this about? The cab window is a mess! A lot of the 'glass' appears to behave like this on this addon. Ideas?
  5. D

    Can someone with S&C confirm if these KUID's are installed?

    Hi guys I am trying to move an old route over from Trainz 12 to Trainz 19. A few of the dependencies are from S&C and I don't own that for TANE/TS19, however some assets used are from the S&C team but available on the website for free... I was wondering if these assets are included with the...
  6. D

    Can't see driver commands if driver changes direction with multiple locos

    Sorry if this is already in discussion, if so please point me to it I'm in a little rush here:) On my semi automated layout I have trains with multiple engines. If during their commands they change direction all of the commands disapear, but they are obviously there as the train continues to...
  7. D

    Trainz has a ground texture scale issue that needs to be addressed!

    With TANE and more recently TRS19 a problem has become apparent. We have these really HD textures, but in my opinion they don't fit, they're too big in scale even with the scale dial on the lowest. You have textures where a branch is the size of a trunk for example. I have tried making my own...
  8. D

    Missing Dependencies.... but there isn't any missing!

    Yoho, Imported all my content from TANE, it submitted while I was at work. Everything seems fine, except a few hundred assets showing red with missing dependencies. I click 'List Dependencies' and I get all the dependencies, with nothing missing/unknown or available to download. So no missing...
  9. D

    Why such limited assets for Clutter layer?

    Using only what comes with TRS19 I found a great bush/grass, 'Grass 9n Seasonal' and 'Grass 9o Seasonal' which would be great in a clutter layer on my route. But they aren't even in the list of assets you can choose for a clutter asset yet lots of the other grasses are. So are you saying...
  10. D

    Open Letter to the Trainz Community

    The subscription would be way more tempting if there was a minimum sub time before you could pay a one off sum to cancel yet keep what you had accrued. Rather than feeling trapped into a subscription because you'll lose your DLC.
  11. D

    Help with US Signalling - Signals over a certain distance from train remain red.

    I'm using searchlight style signals on my route and noticed a rather annoying issue. On some sections my AI trains are slowing to half speed upon approaching a yellow signal because the next one is red even though the path and route of the next one is clear. As soon as the train gets closer to...
  12. D

    Problem with SP GP9 and AI.

    I've been having a problem, which just gets weirder. I bought the SP GP9 for my layout, which is mostly automated. Now I have a group of commands, it loads it's coal wagons under the mine chute, it pulls upto a trackmark, decouples from it's wagons and is supposed to go forward to another...
  13. D

    Looking for some SP/DRGW coal hoppers.

    Hey guys, Wish there was a forum for 'looking for'! Does anyone know of any TANE or TS12 standard US coal hoppers in DRGW and SP liveries? I have some old ones from USLW (I think?) but I had to replace the bogey's due to the originals not being available anymore. So hoping there's an easier...
  14. D

    Is there a more organised/grouped way to insert commands from Schedule Library?

    I like that in the schedule library you can organise things into groups. However this doesn't translate over to 'Copy Commands' when inserting them into driver commands. Everything is just alphabetical. I was hoping there would be a command somewhere that inserts commands from the schedule...
  15. D

    How to use USA searchlight signals, flashing yellows etc?

    Hey guys, I'm bombarding the place at the moment eh? So i'm using the search light signals from Mojave Sub in my route. A few questions.. When you have two aspects directly on top of each other, which one is for the diverging route? I managed to get a flashing yellow aspect on one and not...
Back
Top