Recent content by chris2001trainz2010

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    Southern Pacific Elkhorn Slough Module

    once available on the Control Point Simulations site, which has since shut down. it's vaporware now, as far as i know.
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    The whimsical physics of the Trainziverse

    Star Trek: The Next Generation, Episode 7x23, "Emergence". most of the episode takes place within the holodeck, specifically on a mockup of the orient express, as the ship's computer seems to develop its own intelligence and consciousness. pretty good episode!
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    Fixed tracks don't snap to each other

    the majority of fixed tracks worked fine up to T:ANE SP1, which broke them (among many other things). T:ANE SP2 fixed them to a degree, then T:ANE SP3 actually fixed them for real. the ones i use still work fine in TRS22 SP1 using surveyor 1.0.
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    Model Railroadz

    holy shit i remember hearing of this redux YEARS ago. it looks incredible!! super excited to finally see it come to light again!!!!
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    New Alstom 52ft coil cars at www.rrmods.com!

    i believe they're around 300,000-320,000 polys a piece.
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    UK Screenshots (Hi Res Version)

    the S&D is looking great so far, the day this releases is gonna be an absolute festival with how excited i am for it. here's hoping it leads to updated stock as well, we could really use some newer models to run on it!
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    Lets talk: Trainz and Xbox (or on consoles in general)

    say what you will, but i would seriously love to see how awful it would be to build routes using a controller. i do not see it happening.
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    Lets talk: Trainz and Xbox (or on consoles in general)

    a console trainz will likely just be an equivalent to that old "trainz driver" mobile game, or at least god i hope that's what they do. otherwise i can't wait to see the DLS get flooded with even more disgusting mobile-style shovelware routes
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    2-10-24- New CSX ES44AH's, SD24's and Routes Re-Releases!

    were the ERSX woodchip cars not included in this new version?
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    S&DJR buildings released recently.

    oh man a full Bath-Bournemouth route would slap so hard, can't wait to see your progress!!!!
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    Did I miss it??????

    yeah, if the .dll is NEEDED, then that needs to be clearly communicated by the devs. needing it isn't the issue, it's the fact that it was never stated officially, and it shouldn't be on the users to figure this stuff out ourselves. i look forward to seeing people continue to defend this, as if...
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    Did I miss it??????

    thing is, it's not the weekend anymore. it's thanksgiving week in the US, but AFAIK it's just a regular monday-friday week in aussieland. no one from N3V has been seen (outside of zec on the discord but that barely counts). there's been absolutely no communication from the higherups, and the...
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    TRS22.exe - System Error

    hell, i found out downloading the C++ Redistributable fixed the problem from a reddit thread where an XCOM 2 player of all people was experiencing the same issue. though TBF that thread is two years old now. seems like the issue itself isn't unheard of in other spaces.
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    Trainz Plus Paradigm Setting - a new feature???

    not sure what this setting does but AFAIK it's new, also present in 123801.
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    TRS22.exe - System Error

    can also confirm that my copy of trainz is working just fine after updating to 123801 (which is TRS22 SP3, not Trainz Plus SP3), no missing DLL issue or anything. so, then, how is it that some people in the exact same situation as me are having this issue but yet i'm not? and it's pretty weird...
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