I am unable to get into the bug reporting panel so I am reporting this here:
I am working on a fairly large section of a route and have noticed huge inverted spikes appearing randomly around the map. I take an hour or so and pull all of them up to ground level, save the map, and continue working. The next time I open the map, there are random spikes scattered around the map again.
This is persistent, and repeatable, every time I start working and seem to be formed by the 'save' processing.
These spikes (see below) will take vertices, roads, textures and everything placed within the 10M area down with it.
Bill
I am working on a fairly large section of a route and have noticed huge inverted spikes appearing randomly around the map. I take an hour or so and pull all of them up to ground level, save the map, and continue working. The next time I open the map, there are random spikes scattered around the map again.
This is persistent, and repeatable, every time I start working and seem to be formed by the 'save' processing.
These spikes (see below) will take vertices, roads, textures and everything placed within the 10M area down with it.
Bill
