Sek_Hakuna
Member
I was one of the lucky ones and started the download last nite around 9 pm. It finished at 2:30 am with no problems.
Computer specs:
Intel Core2 duo 2.3ghz on an Asus board
4 gig of good ram, (not the cheap stuff)
Nvidia 9800GT w/1 gig of memory
Windows7 64Bit Home Premium
the rest is standard fare
I run Trainz @ 1680x1050 native resolution for my monitor. Just for those that don't know......running apps in a lower resolution than native may decrease the quality of the image. Something to do with scaling I think.
4x AA
16x AF
Trainz runs in default Native Mode
I get a slight amount of studders when rounding a bend or other area that requires scenery to be loaded. Occasionally will get a hiccup of up to a half second.
I think the SpeedTreez look great. Loading up the Northern Pacific Lookout Pass Line route I see hundreds of treez. It's amazing to me how so many individually placed treez and things still run smooth. There is a good variety of species and some fall colors too. The non SpeedTreez are easily spotted along the route. I think they blend in OK.
Some of the treez don't look realistic. Kinda reminds me of "Tolken" stuff. Elves and ogres and green animals may jump out at any moment. The movement of the SpeedTreez is what's nice. Really adds to the immersion factor. Zooming in on a forest and one will see all the treez swaying to a fro.
I did notice there were no carz driving around. May be specific to that route.
The interface has changed quite a bit. Looks nice. After loading up a route most everything else is the same as 2009.
Murchison2 gave me some problems on install. Made it so 2010 wouldn't load. Uninstall 2010, re-install 2010 then copied the Murchison2.ja file over and did a database repair and all is good.
Murchison treez look very bad in 2010 running in native mode. Everything else looks good. Switching over to Compatibility Mode and the treez look like they did in 2009. I did not notice any performance decrease when running in Compatibility Mode. However, I did notice a lot of treez flickering. Like more than half of them. There was no flickering in Native Mode.
There is a nice .pdf manual for 2010EE in the Extras folder. Or simply clik on the Manual button on the Trainz GUI.
I was a bit disappointed to learn that the layers function does not apply to ground textures and water.
I am quite happy with the purchase. I think Auran has done a really good job with this release.
Randy
Computer specs:
Intel Core2 duo 2.3ghz on an Asus board
4 gig of good ram, (not the cheap stuff)
Nvidia 9800GT w/1 gig of memory
Windows7 64Bit Home Premium
the rest is standard fare
I run Trainz @ 1680x1050 native resolution for my monitor. Just for those that don't know......running apps in a lower resolution than native may decrease the quality of the image. Something to do with scaling I think.
4x AA
16x AF
Trainz runs in default Native Mode
I get a slight amount of studders when rounding a bend or other area that requires scenery to be loaded. Occasionally will get a hiccup of up to a half second.
I think the SpeedTreez look great. Loading up the Northern Pacific Lookout Pass Line route I see hundreds of treez. It's amazing to me how so many individually placed treez and things still run smooth. There is a good variety of species and some fall colors too. The non SpeedTreez are easily spotted along the route. I think they blend in OK.
Some of the treez don't look realistic. Kinda reminds me of "Tolken" stuff. Elves and ogres and green animals may jump out at any moment. The movement of the SpeedTreez is what's nice. Really adds to the immersion factor. Zooming in on a forest and one will see all the treez swaying to a fro.
I did notice there were no carz driving around. May be specific to that route.
The interface has changed quite a bit. Looks nice. After loading up a route most everything else is the same as 2009.
Murchison2 gave me some problems on install. Made it so 2010 wouldn't load. Uninstall 2010, re-install 2010 then copied the Murchison2.ja file over and did a database repair and all is good.
Murchison treez look very bad in 2010 running in native mode. Everything else looks good. Switching over to Compatibility Mode and the treez look like they did in 2009. I did not notice any performance decrease when running in Compatibility Mode. However, I did notice a lot of treez flickering. Like more than half of them. There was no flickering in Native Mode.
There is a nice .pdf manual for 2010EE in the Extras folder. Or simply clik on the Manual button on the Trainz GUI.
I was a bit disappointed to learn that the layers function does not apply to ground textures and water.
I am quite happy with the purchase. I think Auran has done a really good job with this release.
Randy
Last edited: