Once upon a time, in an early version of Trainz, I believe, one had the ability to start/shutdown locomotives. Then, for some weird reason, the brains at Trainz decided to remove that ability, even though in the real world, they do shut locomotives, down, for two reasons-storage or maintanance.
It is, to the say the least, really silly to see a bunch of locomotives sitting on a storage siding, all of them, running--that isn't simulation.
So, how can one add the locomotive start/shut-down script, or, is this a deep, dark, corporate secret kept in a basement safe somewhere?
I'll appreciate whatever response is offered