T:ANE Hotfix 1 Released

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Tony_Hilliam

Trainz Plus - enjoy Trainz from just 20 cents a da
Today we have released an update for Trainz: A New Era that delivers a range of optimisations and adjustments to improve the overall frame rate across a wide range of hardware.

This auto-update is approximately 30MB in size and applies to the build numbers listed below:

Simulator Central Box and Digital Edition - Build 75947 to 76401 - released May 28
Kickstarter Digital Edition - Build 75947 to 76401 - released May 28
USA/Australia Retail Box Edition - Build 75947 to 76401 - released May 28
Koch/Deep Silver/Europe Box (En/Fr/De) Build 75894 to 76425 - released May 29

Update June 2 -
Patches for the following builds are now released: (these patches are 1GB)

  • Kickstarter Box Edition Build 75971 to 76536 - auto-patch (must be "Online" and logged in to MyTrainz to patch to access the "Online" patch)
  • Kickstarter Box Edition Build 75971 to 76536 - standalone patch (1GB) (can be offline and transfer from one PC to another see info here)
  • Standalone patch link is at: http://www.trainzportal.com/product/view/trainz-simulator-a-new-era > Patches listed in Right Hand Column.
  • Koch/Deep Silver/Europe Box (En/Pol) Build 75938 to 76459
  • Steam (patched via Steam; 2.3GB) - release May 31

Troubleshooting Tips:

  • If you dismiss the auto-prompt or it doesn't appear, follow these instructions: http://faq.trainzportal.com/?p=250
  • Ensure you have a valid MyTrainz login to enable auto-patching

Hotfix 1 - Change List


  • Added a mechanism tying speedtree density to tree detail settings for the Hinton route
  • Adjusted the settings sliders to make performance settings more intuitive.
  • Made scenery culling more aggressive at responding to settings changes and camera movements.
  • Fixed an issue where the "x" (cancel) button in the in-game settings did not work as expected.
  • Fixed an issue where some detail settings could become saved into a session, overriding the user's desired settings.
  • Minor performance improvements included for the in-game profiler
  • Moving around the baseboard in roaming view no longer results in a visual stutter of the compass.
  • Improved some cases which could lead to long "not responding" delays while installing content.
  • Improved the robustness of database writes against unexpected failures, and improved logging of write failures.
  • Enabled language selection for the Simulator Central/Kickstarter release.
  • Added some minor performance improvement for routes with excessive numbers of objects in the scene.
  • Improved the render synchronisation between smoke/exhaust pfx and train motion.
  • "Remove Column" and "Insert Column" are now localized in CM.
  • Fixed a potential crash when opening the launcher window from in-game.
  • Fixed some problems with the in-game "purchase route" and "purchase session" buttons.
  • Launcher now occasionally reminds people that there is an uninstalled update.
  • Fixed an issue where automatic delete/rename retry would never fail out regardless of the number of failed attempts.
  • PCs which swap between an integrated Intel GPU and a discreet graphics card now offer less confusing options in the display selection menu.
  • Improve the handling of alt-tab and print-screen in DirectX.
  • Fix a case where a missing thumbnail graphic could cause the framerate to drop substantially.
  • Fixed an issue where a spurious dependency was reported when attempting to start a multiplayer session.
  • Fixed the minimum allowed window size to take into account the window frame size.
  • Fixed a case where resizing the window rapidly could result in an incorrectly scaled render output.
  • New EN/PL localised manual added (where appropriate.)
  • Splines (v2.9+) now respond to the scenery detail slider.
  • Assorted minor optimisations.
  • Fixed an issue where the "starting trainz" status text could be clipped incorrectly.
 
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