White Pine River Railroad

Here are some more locations that will be receiving attention soon.

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Next Stop The Engine Facility....
 
We now have arrived at the engine facility where some new track work has been done as well as more buildings being added (I'm in the process of replacing all but one 3 way switch in this area due by popular demand)

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Next more action at the roundhouse...
 
Some NYC hudson's are under steam at the Roundhouse.

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Curse that visible square shadow under the hudson for ruining the shot. LOL
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A-little bit better.
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At the Coal Dock.
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Next stop the City Yards....
 
Here is the city yards.

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Next the Industrial work shops.

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Nearing the end... Next we head back up to Coalton Junction...
 
We arrived at at 2nd to last photo location and that is the scenic views of Coalton Canyon
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Next more action in the Canyon...
 
We have arrived at our final destination Coldwater Falls.

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The end. Hope you enjoyed the journey. More extra shots will be uploaded later sometime tonight. :)
 
This route is looking simply awesome! The new narrow gauge addon looks wonderful. I now have several asset questions, after viewing some stunning pieces. Two assets in particular that I saw you had, are ones missing from two of my museum routes. The first one is the long brown tankcar body fuel tank on wooden legs. It has a spout and has been seen in the narrow gauge line shots several times. (This is missing from my SP Narrow Gauge Laws RR Museum Routes from near Bishop, CA) The other which is much more critical to the route it is missing from, is the V&T 25 and it is missing from my Nevada State RR Museum Routes (Christmas and 4th of July). That route is very shamefully out of date on the dls. I have since updated all of the track as well as buildings and many other things (trees, etc.) but I have waited to re-release the route until I find Trainboi's V&T 25 available. Just wondered how/where got her since she is NSRM's main running engine, and right now I am using V&T 27 (which is actually a display.) and want it to be much more accurate upon updating.

Saturnr
 
For the first time since I started the route my I relied one the past experience of how I built my route back in 04 and 06 so when I built this town of Pine Creek I thought I had everything laid out in a pretty good observation on what I called Realistic but then after some help people who Ive gain as friends told me my skills were not up to par, I had to re think the way how I build routes and thanks for their help and advice Ive decided to go back a redo areas that have been asking for attention for some time since I first started building this route. Pine Creek is a good example of a much needed update. When I first build it, It was a complex duel gauge yard with separate area's where some where only for standard and some for narrow gauge only and some for both but when I converted to standard gauge. Ive noticed how horrible the track work looked after learning how to make better looking track work with less splines. The switches here are all wrong, the curves are tight and the textures are horrible and there were splines everywhere, So I decided that for the first time its time to get some of my older pieces of the route to be updated. I would like to thank Trainboi1, Jacksonbarnno, Trainman7616, PerRock, Ryantrains, 817TAYLOR, Hurt, Steve Lerro, deedpoolmx55, STSLF4003, Starfoxfan11, Tweetsiedude, Zec, Jamie, Stevo, and many others who have help me improve my route building skills. Many thanks to all of you.




Now here is Pine Creek all torn up mostly in the process of redoing the entire town, textures, track work, etc...
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First edit of the day. Reinstalling a new station for the town.

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This is not the finished piece but thought I show you. Tomorrow or later tonight after work I will be working on more track work, delating and replacing buildings, add new ground textures, add some mountains, redo the yard completely, adding some industries and such.
 
Finally after going thru not one but two database repairs, Ive finally got back to route building. Here is a quick little update on the station and roundhouse.

The Station
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The Roundhouse.
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If those of you will ask me (replace those textures, they look horrible) well I will be doing that but first thing is first, I need to redo the yard layout and town layout first and then I will rework on the textures after that. More to come tonight.

I would also like to thank 22Alpha, Bendorsey, Davesnow, and Jointed Rail for creating such great scenery items that is highly recommended downloading.
 
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I don't remember where I got the Station but I do remember that the platforms are called Low Asphalt Platforms (I believe there are 8 version) they were made by PerRock. Another great guy when it comes to USA scenery assets.

Here is one more preview until tonight.
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Time to turn in for the night but not without showing off todays work progress. Most of it had to do with the town. Due to the fact the old go kart track had so many spline points both track and scenery spline related I decided to delete the race track unfortunately and build a town on the site of the race track which Im starting to think was a good decision on my part. The town is going well. Im starting to almost get a pattern I need for the road work which I will add later followed by the textures once everything is ready. So lets start of with some shots shall we...

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Until then thats all for now. More to come tomorrow. :)
 
here are two more shots.

This is from the simulated battlefield

The good guys (The Americans)
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The simulated bad guys (The Germans)
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