M mick1960 Well-known member Apr 20, 2013 #1 - reduced the poly count for the rivets because above 400.000 polygons my 3dsMax gets slightly slower - added some details - played with the materials As it now stands, the model has 160.241 polygons and 90.276 vertices. Mick!
- reduced the poly count for the rivets because above 400.000 polygons my 3dsMax gets slightly slower - added some details - played with the materials As it now stands, the model has 160.241 polygons and 90.276 vertices. Mick!
M mick1960 Well-known member Apr 21, 2013 #3 chickenlover;bt2418 said: OMG! That shows work! Click to expand... Actually not that much. I developed a workflow from 2D to 3D which is quite time saving. When will it go to the dlc? Click to expand... Don't worry, my assets are and will be always for free on the DLS. Mick!
chickenlover;bt2418 said: OMG! That shows work! Click to expand... Actually not that much. I developed a workflow from 2D to 3D which is quite time saving. When will it go to the dlc? Click to expand... Don't worry, my assets are and will be always for free on the DLS. Mick!