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Recent Blogs Posts

  1. UK Steam Era

    Quote Originally Posted by Northeastern View Post
    I'm wondering whether there is anyone/a group "out there" who is/are interested particularly in the UK Steam era;- let's say 1945 - 1955 roughly.
    I operate in isolation (but with much enjoyment) with my "2009 World Builder" Edition of Trainz but sometimes speculate about whether there could be a mutually-beneficial exchange of ideas with like-minded souls.
    Northeastern
    Much appreciate responses to my Post of 4/18. Some personal background may be useful. My interest ...
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  2. ITSM SWITCH


    I DOWN LOADED ITSM SWITCHES. ALL I FOUND ARE 9 IS THERE ANY Y OR 11 SIZE?
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  3. My Disappointment with the Community

    This is not directed at any one in particular, and by no means everyone.

    But it seams that over the past few years ether I have gotten much, much, wiser. Or the community has gotten dumber.

    First case and point. A while ago someone posted an image of the NKP DLC pack. They used this URL http://www.simulatorcentral.com/medi...30713_0024.jpg in an image tag. They asked "What is this and has it ...
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    Trainz Simulator 12
  4. Slowly getting ready to start work on a massive project.

    Hi.

    I've toyed with Trainz for a long time, but now I'm trying to create a real world that will serve multiple purposes on Trainz. I've made several attempts in the past, but got too frustrated in trying to maintain a concept for the route. Now, I finally have something I can stick with: hundreds of miles of track, which stretch out across the United States.

    I intend to create a wonderful transition between the East and the West, North and South. Just like what you'd expect ...
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    Trainz Simulator 12
  5. Layers on TS 2012

    Hey guys, does anyone know anything about layers? let me back track to lead up to my problem. The photos below are shots of my route that was made originally on TS 2009 then transferred to TS 2012. Now, I did something with the layers where I think the lighter colored tracks would disappear if I were to click the 'hide' button, and the 2 sections of darker colored track on the 1st cross-over would remain. Now that the 2 layers are merged, the game will not let me delete the darker colored section ...
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