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View Full Version : About bnsf50s crossings...


thegrindre
July 5th, 2007, 08:59 PM
Wonderful job you've done with your crossing. Thanks for the great work. Although I'd like to point out a couple things that might be my fault so please correct me if I'm to blame.

Notice in this pic that the whole road does not change. Only the 'on ramps' do. Also notice that the track does not show. I've tried to raise and lower accordingly but to no avail.


http://img20.imageshack.us/img20/2030/bnsf1gj3.jpg




Here's an in game shot of a Shay buried in the dirt road with no tracks to be seen..


http://img20.imageshack.us/img20/9379/bnsf2sy2.jpg

Can any of this be fixed?

Also one other note: All US stop signs are red not yellow.

Thanks for listing. Correct me if I'm wrong in any of this post.

The Youngster,
Rick

Gandalf0444
July 5th, 2007, 09:01 PM
You will have to use his roads as well for them to properly work.

skiingiggy
July 5th, 2007, 09:42 PM
or use a somewhat complicated way..... Link an invisible road to one end, use the road you want on the other, delete the invisible and then place ur road. it works but it is annoying.

thegrindre
July 6th, 2007, 04:41 AM
OK, thanks. I got it. I found a in-game LP Generic that seems to work as I wanted it to.

Rick