I am really having a problem with water in Surveyor 2.0. I made a water layer, [Brush Tool-Edit Effect Layers-Add a new effect layer] but all I did was select water from Effect Type, the choices of TurfFX, Clutter, Water. I gave it a name and clicked on the check mark, ok. The river I had made -15m into the ground filled up with water immediately, up to the 0m level land. Nice I thought. I thought I needed to paint the water in. Now trying to set the water height -3m below the surface. I can Set Height (Height -3m) and increase the brush radius really large and paste the water height. For the life of me I cannot figure out how to change the water height. Also, I still have some water edges that are not filled in and I cannot figure out how to fill these spots in. If you know, let me know. This turned out to be hell a lot of work, which tells me something is not right. This is not TRS22+ intention, I am sure. I have not yet figured out how to change the connected water height, like you would normally do in classic. I deleted the water layer from my route and went to the classic edit mode. Now after starting to fill the river with water I wanted to change the water color. That bright light blue was too much! This revealed another problem, the set water color I put in will not stay. Saved the route and it resets to the default color. I repeated this several times. A couple of times the water color stayed at what I set it, but eventually it would go back to the original default settings.
Anyways, I have not seen alot of comments about water. I can't be the only one.
Anyways, I have not seen alot of comments about water. I can't be the only one.