2-10-24- New CSX ES44AH's, SD24's and Routes Re-Releases!

Justin,
The <kuid2:45324:24010:6> JR Invisible Signal is trying locate: mesh-asset <kuid2:45324:24903:1> mesh "marker.trainzmesh", but the dep <kuid2:45324:24903:1> JR Half Cone Arrow and contains a i.m mesh another words the wrong dep.
 
Justin,
The <kuid2:45324:24010:6> JR Invisible Signal is trying locate: mesh-asset <kuid2:45324:24903:1> mesh "marker.trainzmesh", but the dep <kuid2:45324:24903:1> JR Half Cone Arrow and contains a i.m mesh another words the wrong dep.
yeah I realize that I changed the asset <kuid2:45324:24903:1> and somehow didn't give it a new version - so I included the correct asset, but it has not overwritten the old one or you did not submit it, in any case, I changed it to be <kuid2:45324:24903:2> so there will not be a problem again.
 
Justin, I redownloaded pack containing <kuid2:45324:24903:2> JR Invisible Signal Marker & <kuid2:45324:24010:6> JR Invisible Signal and and installed into TRS22 - <kuid2:45324:24010:6> JR Invisible Signal still shows as faulty in TRS22 build 123794 with same
error: <kuid2:45324:24010:6> : VE33: Alias mesh 'marker.trainzmesh' not found in dependency <kuid2:45324:24903.
<kuid2:45324:24010:6> JR Invisible Signal does not show as faulty in TRS19 infact it works fine in TRS19 it has me stumped. and yes the asset is submitted.
 
Justin, I redownloaded pack containing <kuid2:45324:24903:2> JR Invisible Signal Marker & <kuid2:45324:24010:6> JR Invisible Signal and and installed into TRS22 - <kuid2:45324:24010:6> JR Invisible Signal still shows as faulty in TRS22 build 123794 with same
error: <kuid2:45324:24010:6> : VE33: Alias mesh 'marker.trainzmesh' not found in dependency <kuid2:45324:24903.
<kuid2:45324:24010:6> JR Invisible Signal does not show as faulty in TRS19 infact it works fine in TRS19 it has me stumped. and yes the asset is submitted.
it is a problem within your install then regarding replacing assets, remove the old offending items - as in remove both the invis signal and its dependency and try again. other than that there is no reason they shouldn't work. works everywhere else. you simply have old information getting in the way
 
WOW - Fantastic upgrades. Both routes look incredible, you took something great and made it greater - thank you.

Two questions if I may

1. For the "Camp B Local" session with Eagle River, when I get to the last move of stopping at the loading spot with the empty log wagons, nothing happens after that. The session doesn't end. Wondering if there's supposed to be something else?

2. Is it possible to port the sessions from the TANE version of Eagle River over to the new version? I understand/know how to edit the session file to match it to the new route, but wanted to check before doing so just in case there were some changes to the route that would prevent that.

Thanks again, wonderful routes that give hours of fun.

Cheers
Bruce
 
Thank you for the updates. All installed without issues. The invisible signal marker is no longer faulty and obsoleted the built-in asset without problems.
 
Back
Top