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  1. J

    NJT ALP-46 bogeys are too wide.

    You can modify the Z axis of bog0 and bog1 with im editor Don't remember the exact number. But trial and error until you achieve a desired result.
  2. J

    NJT ALP-46 bogeys are too wide.

    The ALP-46 is basicly an american version of the Bombardier Traxx platform. You could use Traxx trucks and modifiy the hight so that they work with this mesh. Here is what it looks like. Look for kuid:-2:103171. Here is what it looks like.
  3. J

    GMax and 3DSMax (And any other modeling program) screenies/renders

    Oh please by all means continue! I am currently working on some kawasaki MARC III cars. They would look great together when compleated!
  4. J

    Is it ok to request some content be made?

    Here's a little secret... https://www.blender.org/ Learning that will allow you to create anything you want for trainz. Don't spend hours learning how to use blender. Learn as you go along with whatever your trying to make.
  5. J

    Blender export to Trainz.

    Hey everyone. Not sure if this is the correct place to ask this question. But I am trying to exprt a train car model from Blender to an IM file. Any time I attempt to do this, it spits back this message. Material Material.001 on object 2.001 is missing a valid material extension. This may...
  6. J

    Trainz 22 is one hell of a confusing mess!

    What the hell is all this mess about? So if I buy a single copy of Trainz 22 for $70, Do I get surveyor route building abilities and at least a basic access to the DLS? Gosh I remember simpler days when N3V sold you a whole product and you had the option to pay for faster downloads from the DLS...
  7. J

    At least make your DLC sound real!

    Just looking at the DLC content, practically at the Italian Frecciarossa 1000. Don't get me wrong, the model is very nice and all, but for goodness sakes! If you are going to charger $30 for it, make it sound like the real train instead of using that modified sounding kuid:-25:144! kuid:-25:144...
  8. J

    Sound effects of junctions and curve screeching... How are they?

    So for those testing the new versions, what do people think of the junction sound effects? Is it the same annoying defaults that goes back as far as TRS2010? Did N3V bother to make any effort in making rails screech through curves at various speeds be it low or high?
  9. J

    Emergency stop on a red signal?

    Is there a rule or set of rules I can set in a session for a train to emergency stop in driver mode if it passes a red signal?
  10. J

    Traction motors going silent after 45 MPH

    I am trying to add traction motor effects labeled as a track sound to a locomotive from the DLS. "Locomotive Traction Motor Sound kuid2:45324:53000:1". It seems that when the locomotive surpasses 45 MPH, the track sound effect goes silent. Is there a way to fix this?
  11. J

    Low but long Passenger enabeled platforms?

    Im trying to build a commuter route using Bi-Level cars in a ten car train set. Bi-level cars require a low platform and I found the perfect platform built into TRS12 Called; HOTT Station Bockaikert "kuid2:9999:28092:2". The problem with that platform is that it don't seem to work well. While it...
  12. J

    Fixing Tropicana Tropicana Mechanical Reefers?

    Hi, I just downloaded Tropicana Tropicana Mechanical Reefers from uslw.net and installed it. Content Manager shows a bunch of errors from it. Is it possible to get it fixed and work in TRS12 or should I look for other reefers? Here is the errors that Content Manager reports... Warning: This...
  13. J

    Diamond crossings, How do they work?

    Near where I live, there is a major project underway to remove what is known as the "the junction" in Toronto. It is a diamond crossing that consists of two CPR tracks going east and west and two CNR tracks going North and south to Union Station. Metrolinx bought up the tracks belonging to CN a...
  14. J

    F59PH Interior tip!!!

    I am sure some of you use Comodo's F59PH locomotives in your routes. While it is a very nice model, it is missing a three window interior. I was poking around the forums and I came across a post by SRS releasing a freeware BN SD60M with an interior included! The interior looks fantastic and...
  15. J

    built in GP60M, GP60B & SP1

    I know there has been endless complaints about SP1 for TRS12. But after doing some searching, I am surprised to see that no one talked about the problem with the built in GP60M & GP60B units since SP1. The rear trucks spin the opposite direction. With all the hot fixes since SP1, you would think...
  16. J

    KUID:404079:1246 Slows train down!

    KUID:404079:1246 is an enginespec located at the download station called VR T Class Dummy Enginespec. It's an enginespec that has no power and it is to be used with cab cars on passenger trains. I have it set as the enginespec on the cab cars of my custom reskin of Bombardier Bi-Level trainsets...
  17. J

    Better control cab for Bombardier Bi-level cab cars?

    I was wondering if someone could suggest an interior that looks close to, or as similar the the picture below for the Bombardier Bi-level cab cars. The default one that is loaded with the rolling stock looks to analog and dated.
  18. J

    Edit in explorer not working?

    Every time i try to edit an asset in content manager and I click edit in explorer, it brings me to my documents folder and not the asset folder. How do i fix this? It wont let me edit any content.
  19. J

    So can anyone explain this???

    After SP1 has given me so manny problems, I uninstalled it. I reinstalled Trs12 and brought it to build 49922, Now I see this when I launch the program. How do I fix this?
  20. J

    No locomotive and track sound effects after 45 MPH on SP2?

    I just installed SP2 and everything seemed to work dispite some scary stories others has patched. I just noticed however that locomotives no longer give off air pressure and air compressor sounds anymore. Also, I noticed that once I bring a train above 45 MPH, I no longer hear the track effects...
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