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    "Auto-hide the menubar" and TRS19 Driver

    Hi all, I just wanted to conduct an informal poll about the "auto-hide the menubar" feature in TRS19. Please understand that this poll refers to the new Driver menu layout, and not Surveyor or other locations in the game. My feeling that this setting has outlived its usefulness. My reasoning...
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    Updated TNI development builds

    Hi all, Been a while. Haven't heard much recently but hopefully some of you have been making progress with the API? Two new features will be entering testing shortly: * A dedicated "controls" interface, intended to support hardware controllers. * The previously discussed sockets interface...
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    WIP sockets doc

    I had a bit of spare time this evening, so I wrote up a draft Sockets document. It's not fully specified as yet, just an overview. <https://docs.google.com/a/auran.com/document/d/1KxCK0hgCnapIZC6x3zrVBuGI79fIJ1o58JUrBOi5LzE/edit?usp=sharing> Let me know (here, or comment on the doc) if you...
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    Where next?

    All, It seems that the basics are working. I'm sure we'll keep refining that process, but I don't want to delay moving forward. Now might be a good time to list the core features that you're going to require in order to start working on your own projects. Note that I'm not asking for a...
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    TNI SDK update

    http://dl1.n3vgames.com/misc/TNISample_Nov_21.zip This one includes the necessary assets; no other changes. chris
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    Test Build for TNI development (Windows)

    Hi guys, The Windows users here should now be able to install the following build for TNI development. Please install to a unique location that you're not going to confuse for your regular Trainz build. Use this build for TNI development only. It likely has substantial bugs in other areas...
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    Something to look at over the weekend

    Hi all, I'm still waiting on all the NDAs to come back, and also for the necessary installers to pass testing. However, in the meantime, feel free to take a look through our work-in-progress API: http://dl1.n3vgames.com/misc/TNISample_Oct_10.zip To be clear, this ISN'T usable with public...
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    TNI development forum

    Hi guys, If you are reading this, it means that you are one of the people who have shown an interest in the Trainz Native Interface concept and appear to be a reasonable candidate for testing the APIs during its initial development. <strike>This forum is private-access so that we can share...
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    Off topic: Oculus

    Hi all, Just wondering whether anybody in the community uses an Oculus headset (or a Vive for that matter). If so I'm interested in hearing your thoughts on a few things. Feel free to PM me if you're not a TrainzDev member. Feel free to pass this message on if you know somebody in the greater...
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    Scheduled Server Maintenance: DLS Uploads

    On Wednesday the 22nd of April, we will undertake scheduled maintenance to update the DLS to support T:ANE. Maintenance will begin at 10am local time (UTC +10), and may last up to 8 hours. Services affected during this time will include: DLS Uploads DLS uploads attempted prior to the end...
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    N3V Office Party

    Hi guys, I promised a few of you that I would take some photos at our office party. I asked some of the other guys to take photos as well, so hopefully they did and will post them (can't make any promises there..) http://online.ts2009.com/mediaWiki/index.php/Social:N3V_Christmas_Party_2014...
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    Trainz iPhone Beta

    Hi all, We're looking for a small number of testers to assist us with testing Trainz on the iPhone. Here are the required qualifications: You have played Trainz Driver for iPhone. You have an "iPhone 5", "iPhone 5c", or "iPhone 5s". You have at least 1GB free space on the iPhone. You are...
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    A very quick answer to the DRM thread

    Hi guys, If you were reading the DRM thread, you may be aware that a few reasonable questions were raised amongst all the rabble-rousing. Unfortunately, the thread seems to have got out of hand late last night while N3V were asleep, and the community mods have (rightly) shut it down, but I did...
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    iTrainz Server Maintenance - Wednesday October 9th 2013

    The iTrainz server will be taken offline for scheduled maintenance and updates from 11AM AEST, Wednesday 9th October 2013. Trainz multiplayer and iTrainz chat services will be unavailable during this period which we estimate will take 2-4 hours to complete. Other back-end services (DLC uploads...
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    iTrainz Server Maintenance - August 26th 2013

    The iTrainz server will be taken offline for scheduled maintenance and updates from 9AM AEST Monday 26th August 2013. Trainz multiplayer and iTrainz chat services will be unavailable during this period which we estimate will take 2 hours to complete. An announcement will be made when this work...
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    Moderation- Crude language

    Hi all, There seems to be a growing trend toward using 'bleeped out' swearwords on the Trainz forum, where its obvious from context or spelling what words are intended. Please be aware that we will begin to treat such posts as if they contain actual foul language. I've removed some such...
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    Article: TS12 SP1 Hotfix 3 and Auto-patch Now Available

    Article: TS12 SP1 Hotfix 3 now available You can view the page at http://forums.auran.com/trainz/content.php?55-TS12-SP1-Hotfix-3-now-available
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    TS12 SP1 Hotfix 3 and Auto-patch now available

    N3V is proud to announce the release of our third hotfix for TS12 SP1. The following changes are included in this hotfix: - Added the ability for the "World.PlaySound()" script function to target any MeshObject. - Fixed a rare crash which would occur when an asset used attached junction...
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    iOS DLC Maintenance

    Hi all! We'll be undertaking maintenance of our DLC systems over the next few hours. If you attempt to purchase during this period and receive an error message from our servers, please simply retry your purchase (or use the appropriate 'redownload' button) a little later. You will not be...
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    A call for high-quality routes

    Hi all, Auran is looking for content creators who are willing to submit routes for inclusion in future Trainz releases. Routes should be completed and of high quality. Routes may be built for any version of Trainz, however the route builder should be willing to work with Auran to bring the...
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