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    I wish I could play Trainz

    I barely have touched TRS19 much less buy anything even a FT ticket. I found so umpleasand and unfriendly moving around the map that I don't expend more than one minute inside the game. It seems that what I paid for the TRS19 was a charitable donation to N3V. Not to mention the lack of parallel...
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    How to drive in TS19?

    I am not a newbie nor an expert with trainz but this TS19 is giving me much grief. I have two station far apart, each one with a train, doble track between station, signal and direction markers. The most elemental tasks in any train simulator is to have both trains follow a path back and forth...
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    Authorization

    N3V, Please stop misspelling "authorisation": Authorization DescriptionAuthorization is the function of specifying access rights/privileges to resources, which is related to information security and computer security in general and to access control in particular. More formally, "to...
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    TRS19 download failed

    I am trying to install TRS19 Platinum with the online installer. Already four attempts and all have failed in the middle of downloading it. This is my last resource to ask for help before I call Visa to stop the payment. Thanks.
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    Navigation issues

    I am looking for help to setup an easy navigation in a map. Let's start with how Transport Fever 1 and 2 do navigation: hold mouse right button to move forward or backward, hold center button to rotate left or right and up or down. It is so easy to move around the map. I have a hard time to move...
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    Driving the train around the map

    Great ride on a map full of features: https://www.youtube.com/watch?v=N660iF-9kwI
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    A passenger train doesn't stop at a passanger station, "new feature"?

    I have: station <kuid2:101046:105521:2>, loco: <<kuid:367928:4052>, coaches:<kuid2:36446:100:2>. why the train doesn't stop at the station? commands: Navigate to station -> platform 1, load, navigate to portal, is there some incompatibility with those assets and my Tane build 90945? I have been...
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    Heritage locos for T:ANE

    Hey JR, any chance to get an update of the payware Heritage locomotives for T:ANE? thanks
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    Why are trees disappearing?

    I can't figure out why Ultratrees and Pofig's trees are disappearing from both surveyor and drive modes. I checked them for errors and no one is faulty. If I save the map and reload it again then all trees show up again. Then when in driver no trees. It is so annoying, can you please give some...
  10. F

    No traffic on invisible roads

    I am wondering whether invisible roads can't generate traffic. I have kuid2:87145:37074 by Tlanders in surveyor and I see a lot of traffic but in driver no one car. Is it by design? and how to change that behavior? or can you please suggest another invisible road with traffic in driver? It has...
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    Heritage Package is not working in TANE CE

    I can't use the five NS ES44AC Heritage trains in TANE CE. When do you have a working version? This package is payware and I paid for it. thanks. this is a sample of the kind of errors I am getting: - Texture 'mesh_body/ditchlight/null.texture' is missing or could not be loaded in mesh...
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    What is a valid wav file for this game?

    I have many assets shown as faulty with similar message to: Error: Failed to load sound file 'ambiente.wav', please ensure this is a valid wav file. This is for asset as an example: Coal Power Plant Unloader Industry,<kuid:524343:6263> I played the wav file with Windows Media and it sounded...
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    Trainz derailment

    This is the mother of all crappy events in Trainz. This train is losing some of its cars because the switch is thrown before the train has passed over it. I thought that the culprit was the locomotive pulling the train, I experimented with other two locos and the derailment happens exactly at...
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    How to fix these Pofig's trees?

    I'd appreciate your help. thanks. [/URL] Uploaded with ImageShack.us[/IMG]
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    Any idea how to fix these signals by Norfolksouthern37?

    I'd appreciate your help. Uploaded with ImageShack.us
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    Level crossing, any better than this?

    Please see this picture: http:// Uploaded with ImageShack.us The top xing is one of the nice crossings by Bnsf50 (kuid2:39134:101144:2) and the other one is kuid2:506208:100104:1 by Streadway. Observe the stop lights, one set is on the road and the other one is on the sidewalk, which one...
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    That junction direction is not right, is it?

    Junction 1008, that green arrow direction doesn't look correct to me. Should it be pointing to the other direction, to the left? I have re-done it many times, I changed the lever type to no avail. what could be wrong? thanks for your comments, http://youtu.be/YwIdytqX57I (my version is TS12...
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    Paying for what I already have or for items with errors/warnings? not fair!

    I bought a package from Simulator Central (stuff by Jointed Rail) and I noted that many items were already in my system. I expect to get nice stuff when I pay for it: ... Message: Installed asset <kuid2:45324:6441:2> Warning: Replaced previously installed asset 'Ditchlight' Message: Installed...
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    New trigger to control spawning of trainz from portals

    The need for this trigger is coming from a thread started by Sniper297. I decided to open this thread specific for the trigger so it won't get buried somewhere in Sniper's stuff. Please take a look to more details in his thread at...
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    Another track object: a trigger to blast the horn

    This trigger works exactly as the driver command HornzExtended. However, you would have more control on the parameters with this new trigger. With the HornzExtended command the delays are set in the config file. With this trigger you would setup the delays on each instance on the map if you'd...
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