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  1. C

    TNI and Macs

    I read through the documents and I don’t see how Macs will make use of this TNI. It wants DLLs which are well known in the Windows world. Plus requires C code and I prefer to stick to Swift. How would importing a DEM work and what about HD Terrain?
  2. C

    Displacement map, wiki and Trainz 22

    I've been playing around with programming and displacement maps. As such I've been trying to figure out things. I've updated the wiki. I hope the result is understandable and helpful. I put in a link from this wiki page to the Groundbrush KIND wiki page...
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    Updating old content, list of changes

    Is there some sort of list of the changes needed to update old content? I see people asking for old content to be updated. I look through threads, I see mesh type updated in one thread, removing old shadow types in another thread. Then there is LOD, and PBR issues. Then the wiki has some of...
  4. C

    Displacement Map Trainz 2019

    Playing around with looking though forums and Wiki on how to do it. For 2019 the config.txt file doesn't seem to work from the Wiki and a thumbnail is not needed. Seems two ways to do it. a) clone a displacement map in Content Manager. Open the clone for edit in Content Manager. Then go to...
  5. C

    DEM and Trainz 2009 WBE

    Back when I had 2004 edition I converted dem with tiger info over to Trainz. I never did get very far with it, but I did get that far. Looking at other threads it looks pretty much the same. A test convert, looked ok, with a little quirk, but I can't remember how that little patch went back...
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