Sometimes, I repeat sometimes, for no aparent reason, you set everything to work the way you want it and it works! the train goes back and forth from A to B, uncouples, passes to the other end, couples and continues. So far, so good. Then, in one of these instances, the AI stops and refuses to do what it was doing all along before. You may say I changed something.. No, by the time I get to this I have made many tests and trials. AI sometimes acts stupid.. it switches points behind the last car so it derails, can't see beyond 3 or 4 points and sits there not knowing what to do, slows down several miles from a caution or reduced speed and can even switch points ahead so another train derails.. among others. It needs to be revamped, perhaps a thread with all the observed faults to bring them to the attention of N3V?
This is an excellent idea on the separate thread.
I love it when I test the AI by going for a ride with the drivers and let them do the driving like I'm the driver's-Education instructor. I noticed that they rarely mess up if I'm in the cab, but as soon as I go off and do something else, they seem to take that flask out from under seat and then all hell breaks loose!
I really would like to know why an AI drivers will back up when instructed to go to a trackmark 3 yards in front of them? There's a junction in between, but there are no direction markers, so you'd think that all they need to do is drive towards the marker. But no! The driver will backup and after going forward and mess up everything else that happens later. I still think they're drinking electrons on the side when we're not looking.
Sometimes though, I do have to give the devil it's due when the credit is needed. They are correct sometimes, and the issue is usually my own doings like putting a station out of sequence in a driver's schedule, but those instances are usually rare.
John